Blender Basics
From installing Blender through modeling, materials, texture, lighting, and rendering.
Build a single coffee cup and follow the steps through to a finished image.
Work through the articles from top to bottom to learn the basics of Blender from start to finish.
Articles
-
2026.07.11
What Is Blender? The Free 3D Creation Suite Worth Learning in the AI Era
Blender is free 3D software for building models, illustration backgrounds, animation, and video — and for finishing the work yourself.
-
2026.07.18
How to Install Blender and Change the Interface Language
Download, install, and switch the interface language in about 15 minutes, with the common pitfalls flagged as you go.
-
2026.07.25
Blender Modeling Basics: Move, Rotate, Scale, Extrude, and Modifiers
Build a coffee cup, and learn the core modeling operations, from viewport navigation to move, rotate, scale, and modifiers.
-
2026.08.01
Blender Material Basics: Base Color, Roughness, and Metallic
Give a coffee cup its finish, and learn the basics of material settings, including Base Color, Roughness, and Metallic.
-
2026.08.08
Blender Material Nodes Explained: Building a Glass Material in EEVEE
Build a glass tumbler in EEVEE and see how material nodes handle color, roughness, and transmission.
-
2026.08.15
Blender Texture Basics: Base Color, Roughness, and Normal Maps
Build a wooden table under a coffee cup, and learn the basics of texturing: using images to create the look of a real surface.
-
2026.08.22
Blender UV Unwrapping Basics: Seams, Smart UV Project, and Placing a Logo
Place a logo on the front of a coffee cup, and learn the basics of UV unwrapping: controlling where the image sits and which way it faces.
-
2026.09.05
Blender Lighting Basics: Placing Your First Light Without an HDRI
Place lights around a coffee cup one at a time, and learn the basics of lighting, from how the light falls to where each light goes.
-
2026.09.19
Blender Rendering Basics: Reducing Noise and Shortening Render Time
Turn a coffee cup into a finished image, and learn the basic settings for clean renders with less noise.